NewsClasses · October 16, 2026
Racial tuning: weapon specializations removed
Several racials were renamed or retuned so that no race is locked to a specific weapon type, and Gnome and Tauren traits got further passes.
5 changes in 1 sections
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Highlights5 · showhide
- Orc Axe Specialization renamed Savage: +1% critical strike with all spells and abilities, no axe requirement.
- Blood Fury: +10% attack power and spell power for 15 sec; cooldown raised to 3 min (was 2 min).
- Tauren Endurance: +5% health and +2% critical damage/healing bonus; the old hit-chance effect is gone.
- Gnome racials received another round of tuning.
- Plainsrunning was buffed.